Infinite Room is a solitary experience, a black room of possibles, an illusory totem of broken images. It is an optical video mapping installation where perspective and point of view are shoved. Immerge in a concrete imaginary playing around with visual frontiers.
Infinite Room plonges us at the heart of a time and space travel, questionning our ability percieve our environment and trust what we see. In the time of VR helmets, Infinite Room proposes an alternative, staying still, looking through a circle glass, and enjoy a 3.30 video sequence with a simple headphone on your ears. While using the same principles than VR, with perspective effects giving a strong feeling of movement, Infinite room plays with intrigue and curiosity, inviting people to look in the miror and see what is to be found by themselves.
Festival Vision'R 2017 - Montreuil, France.
Concetp Design: Joan Giner - Sound Design: Christophe Rault - Production: Les réseaux de la création - Production Manager: Laurent Carlier - Technical support: Urbrain - Special thanks to: Marc Bellet